You are an alien filled with bloodlust and greed. When you find astronauts, you blast them. When you find diamonds, you take them. The game is over when there is nothing left to do.

(This is a minimum viable product with limited functionality. Diamonds, blasting and movement functionality are yet to be implemented, as well as the BGM and sound effects).


FAQ

What are the controls?

The controls are displayed once you hit the play button. Use the mouse to utilise the controls.


What games inspired this one?

Many games in subtle ways, such as the Mario series, Space Invaders, Abe's Odyssey, Croc, Crash Bandicoot and more.


When will the fully developed game be released?

There is no specified date. This project is one of passion and spontaneity.


Please leave some feedback in the comment section below

Comments

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Hi Jarren,

Your Assessment 2 is quite impressive! The Alien/Space theme is immediately apparent, and the animations added a delightful touch to the menu page. The Game Title is succinct and stands out well, complementing the theme with its fitting colors.

**Consistency:** 

I appreciate the consistent use of neon green throughout, effectively highlighting buttons and the menu title. The start background with floating astronauts, created in Unity, is particularly remarkable. Navigating through the main screen was intuitive, with buttons and actions easy to locate. While the larger size of the play button aids navigation, incorporating a button consistent with others, albeit in different colors, could enhance overall streamlining. Your font choices maintain readability and flow seamlessly across scenes.

**Hierarchy:**

Your understanding of hierarchy shines through in your button placement. Important elements are appropriately prioritised. However, I noticed the absence of a dedicated "return to main menu" button on individual scenes. While this interaction might not be crucial, its inclusion could improve usability, preventing potential navigation issues. Additionally, the inclusion of an "Are you sure?" prompt before leaving a page adds a touch of professionalism and consideration.

**User Control/Usability:**

All buttons functioned as expected, with hover highlights and smooth transitions. Each button directed users to the correct destinations and executed the intended actions effectively.

Overall, your game is well-structured, fully functional, and visually cohesive. The theme is consistently maintained, with colors effectively highlighting elements throughout. Your alien character, crafted in Unity, is particularly impressive and meshes well with the overall design. The cohesion between the menu page and player pages further strengthens the theme.

I look forward to seeing your final assessment!

Best regards,

Iyeeshea